In The Line of Fire Takes Aim at the Dreamcast.


Some time back there were some early shots banded around showing a game very much like Payday, a heist-based game found on Xbox and PlayStation current generation consoles. The Dreamcast Junkyard started revealing this promising game and even back then, it looked to have plenty of potential, if not a little over ambitious for our white console.

Today however, marks the day the game hits Kickstarter and seeks our funding to make the project a reality, we now know you actually play a cop in the game and it mixes gameplay commonly found in SWAT and Rainbow Six. The game is looking mighty fine and is said to be exclusive to the Dreamcast, unlike many other recent projects where the Sega console is usually a stretch goal. We’ve pledged and we hope you do too, stretch goals include even extras like online play too!


You can pledge for a standard jewel case edition, limited edition version and a DVD case version also. Militia Studios have developed In The Line of Fire from the ground up for the Dreamcast and it’s shaping up to be one of the best looking games for the system to date.

Reserve your copy at the Kickstarter link below :


Additional Saber Riders Collector’s Edition Coming.


For those of you who may have missed the recent email sent out regarding Saber Riders, it would seem that an addition collector’s edition of the game will be produced in numbers limited to 499.


The impressive looking title isn’t due to come our way for quite some time but that hasn’t stopped the development team forward thinking and using any additional funding on resources for the game.

This second limited run features the same content as the Kickstarter version

– The game soundtrack on 2nd CD
– A printed game manual + Spine Card
– Your own Starsheriffs Badge (EBU)
– The printed Jesse Blue Wanted Poster
– Your name in the game credits

and will cost 99 EUR. If you’re interested, you can pay via PayPal and keep up to date with the game from the below website.



Rush Rush Rally Racing Re-Edit Coming?


Remember in 2009 when Senile Team released their arcade racer Rush Rush Rally Racing on Dreamcast? The Micro Machines inspired title proved quite a decent seller on the console and spawned a regular version as well as a 2-disc collector’s edition before taking route on the Wii in 2012.


The Wii version came with various upgraded features but sadly due to the nature of the system’s limited online presence, the game didn’t perhaps do the numbers that Senile Team were expecting.

Fast forward to 2016 though, and it would seem that the game is ready to come back to the machine that started it all, our very own Dreamcast. What’s unclear is whether the game will have new features or stick the enhanced Wii version niceties into the original cut of the game. What we do know though is that if you missed out first time around, you really have no excuse not to pick this balls-to-the-wall racer up and add it to your collection when it releases (again).


We’ll keep our ears to the ground and post back once we know some more details.


Henshin Engine Coming To Dreamcast.


It’s probably common interest for those that regularly check Kickstarter that a game called Henshin Engine which was initially for the NEC PC Engine was funded within the last couple of weeks with the stretch goal of a possible Dreamcast version, well this has come to fruition and indeed a Sega version of the game will be produced which will launch later than the original 2017 date slated for the PC Engine version of the game.

The Dreamcast version will play closer to the PC variant of the game and will take advantage of both platforms being based on more powerful hardware compared to the PC Engine version.

The game itself is modelled very closely on 16 bit Japanese games from the 1990’s and to a lesser extent, 8-bit. Henshin Engine very much falls into the platform game genre and follows a plot very taylor made for the PC Engine from the blurb below.

We can expect the game on Dreamcast from late 2017 and official word as of yet whether the game will follow the current packaging trend of keeping in line with the PAL / NTSC box format layout.

This story follows gamer-gal Yuki Shirokawa who just started an apprenticeship for the Jipang Electronics Corporation (JEC). Her favorite gaming console is the FX-Engine, a product of JEC. She later discovers something crazy about her beloved FX-Engine that would change her

Xencider Goes Up For Pre-Order.



Cast your minds back a couple a months ago, we had a Kickstarter for ambitious Space Harrier inspired on-rails shooter, Xenocider. The campaign didn’t quite reach the heights required for funding which was seen as a great shame for the DC community in general and really showed that perhaps rather than a lack of enthusiasm, it pointed to the diminishing returns in regards to hardware supply drying up year on year which we looked at in an earlier post.


Well, Retro Sumus are back and the game is now available to pre-order from their website, touting a July 2017 release date, there’s plenty of time to get your order in…. If you want the regular edition that is. Keen collectors have no doubt spotted the ultra limited PAL release which will only get a print run of 50 and is priced at an eye-watering 100 Euros presumably due to the cost of the blue European boxes and relative outlay making the game possible, this example comes with the soundtrack disc too, sadly we just can’t justify the cost of this version of the game.


However, there’s a version for everyone if you’re a steel book fan, there’s another 100 Euro release covering you there, also there’s a collector’s edition at 60 Euros which one would assume is the DVD box release and rounding off the range is the 45 Euro standard Jewelcase release which is still pretty as a peach with it’s Japanese style Dreamcast fonts and box design – there really is something for everyone.

We’re going to be mighty jealous of those with deep enough pockets for the PAL version for sure! Secure your copy at the link below :

Zia and The Goddesses of Magic Coming August for Dreamcast.


Orion Software is a developer that is really making waves in the Dreamcast community in 2016, we’ve already seen Elansar & Philia and Orion Puzzle Collection but now Zia and the Goddesses of Magic is almost ready for release at the end of August, this 16-Bit inspired RPG has been in development for a year alongside the PC and PlayStation versions.


Here’s a brief run down of the title :

“In a world where magic is Queen, people lived happily and safely under the protection of the ten guardian goddesses. Out of the unknown came a powerful demon who brought trouble upon the world, and all the goddesses got captured and locked away.
Zia is a little girl who lives in a village in the mountains with her parents.
When she was younger, she discovered a spell book and started to practice magic.
An old wise man came and told Zia about the existence of several spell books spread around the world.
During her journey, Zia will discover the trapped goddesses.
Now is your chance to help her rescue the goddesses from the evil creatures by casting magic spells!”


How do you feel about a retro RPG coming to the Dreamcast? Is it something you’ll add to your collection? Zia and the Goddesses of Magic releases in the later part of August 2016 and can be ordered here :


Wind and Water Puzzle Battles gets second wind via Dragonbox Shop


Cast your mind back to 2008 and you may remember Wind and Water Puzzle Battles being released on the Dreamcast developed by Yuan Works and published by RedSpotGames, the game was an absolutely stunning puzzle game with excellent design qualities and some very well paced action wrapped in a story mode often containing light satirical gags based around the gaming industry. The has been out of print for a little while now with no second batch mentioned or in sight….. Until now.

Fast forward to July 2016 and DragonBox Shop, the guys behind the disc version of Fruit’Y have taken over publishing of the game and are hoping to bring it to a new audience at only 9.99 EUR. Wind and Water Puzzle Battles was a labour of love for it’s two man development team and deserves to be played by all those still actively buy games for their Dreamcast, you really won’t be disappointed and at this price, it represents such good value for money. Worth noting for variant collectors out there is the lack of RedSpotGames branding meaning this is indeed a second edition release with DragonBox replacing RSG on the rear of the manual with the 2016 copyright replacing the original 2008 one.


Grab yours today at

Shadow Gangs aims to bring arcade brawling to the Dreamcast.


It seems like Kickstarter campaigns are in full force of late, we’ve had a few successful runs at funding games for our white 128 bit box of joy at times, other games haven’t quite found the funding goal like the recent Xenocider. Thankfully, this hasn’t prevented a UK based developer trying to gain some success (and exposure) via the popular crowd funding site.

Shadow Gangs follows a similar path to many 16 bit era side scrolling beat-em-ups, imagine Shinobi mixed with Two Crude Dudes and you’re halfway to what Shadow Gangs is all about, comprising of 5 missions where players tackle missions ranging from street scenarios to Mount Fuji, the graphics look pretty good and the gameplay is certainly getting there even if the collision animations need some more work – considering the game is projected for release in 2018, we assume that more work will go into the engine and the levels no doubt will be padded out also.


You can back Shadow Gangs for as low as £30 (plus shipping) here :


The game will need £28,000 to become a reality, Shadow Team have their work cut out to reach that goal but maybe incentives like a custom Dreamcast and other console support would close the funding gap.

Orion’s Puzzle Collection released on Dreamcast and PC


This one has been kept under wraps quite tightly it would seem. We had no idea that Orion were planning on releasing another Dreamcast game this year but here is Puzzle Collection, which comprises of three relatively simple games on one disc which will work with Sega’s console and also your PC.

We have Yopaz Icestar which tasks the player of guiding a small round character around a space-like environment and using various obstacles to move the player around, a map editor is included here.


Yopaz 3D is the same concept as the above game but features 3D environments which add depth to the player’s choice in completing the levels.


The third game is a small puzzle game which features Internet memes and requires the player to chain combos and get the longest fruit lines possible.


Orion’s Puzzle Collection is available now for 27 EUR for an International order or 24 EUR to native France.

The Curious Case Of Failing Dreamcast Diversity.


Diversity, that’s something we all appreciate in life is it not? We want different things, excitement, the thought that we aren’t treading the same ground over and over again. The same can be applied to most aspects of human nature, especially in the luxuries market where gaming resides, we choose to continue supporting our Sega console because we don’t want what everyone has; Dreamcast gaming has a certain air of exclusivity to it.

What we have in the Dreamcast community is a unique situation when it comes to software creation and sales, for years we recalled active gamers still purchasing new software that the vertical shooter genre was becoming stall and was almost seen as a lazy way to create a profit (I use profit very loosely) much of this being aimed at Hucast in general in which a small amount of backlash was launched for re-issues of their previous games in different packaging styles, RedSpotGames gave up and went underground after the uproar of the release of probably one of the most fantastic experiences on the Dreamcast this decade, Sturmwind. Let’s also not forget that it’s been long rumoured that NG.Dev:Team no longer support the Dreamcast with new releases; Why?

Well, we’ve got a number of barriers which have actually been in place since the console was still in active circulation 16 years ago, the piracy scene for the machine is still very active, I’ve known of ‘gamers’ who justify their theft of software by paralleling their apparent lacks of funds to buy the latest games, we couldn’t care less if you want to burn a scabby copy of Crazy Taxi since Sega doesn’t make any money on the game anymore, but why on Earth is there still Dreamcast owners making copies of Pier Solar, Redux, Fast Striker and other releases which are still available brand new from the development teams? Is this helping sales for these games, and thus continued support?

Another barrier with any hardware that isn’t supported any longer is the components of the machine in question become tired and worn, especially as the youngest Dreamcast console is probably from late 2001 now, this is leading to ever decreasing circles of commercial viability from developers since the gamer base is shrinking year in year out. It’s probably safe to assume that peak Dreamcast ownership would be between 2002-2009 before machines were posing more problems than their worth. Of course, many developments have been made recently with getting the console to play ball with SD cards and IDE hard disk drives to remedy the Dreamcast’s major failing point; The GD-Rom drive – but ask yourselves this is you will, are these mods pro active in the Dreamcast development scene or are they again promoting piracy? Could be not actually have a sure fire connection from the existing board to an external disc drive? Would this not actually help to play our own bought games and help continue support the Kickstarter campaigns and latest Hucast releases since we’ll actually be able to play them?

Of course, this article is actually released in a timely fashion due to the cancelled Kickstarter of Xenocider, a 3D action game which was seeking crowd funding last month, we didn’t cover much on the game because to be honest, considering the factors above, we were sceptical from the beginning, sure we pledged but one thing we would point out is the demo was possibly not a great idea. The funny thing about playing something before you’ve paid for it takes away the mystery surrounding how the software will handle and play – a closed beta would have been a far better option. Xenocider was looking fantastic and the work that has been completed thus far is far more impressive than we could have even hoped for, but is the instal base still there in the cold light of day? We don’t think it is as tragic as that is and it won’t be until someone works out how to replicate Dreamcast parts or ideally, release a retro console with CD support allowing for full DC emulation.


Retro Sumus still plan on pursuing their promising game, whether it’ll be for Dreamcast is another matter but as fans of the Dreamcast, we should have hit that target. Something’s not right, and success within the development community is rapidly dwindling.