Cast your minds back dear readers, a few years back, the dormant Dreamcast publisher, GOAT Publishing informed us that they were working on publishing jay Townsend’s SlaVe for the hardware which was projected to release at the time, soon after the announcement.
This was 2014, we’re now in 2017….. Still no SlaVe. What we have had is a series of vague Kickstarter style updates from GSP’s Dan Loosen talking in increasing familiarity about problems with developing the game and a decreasing amount of ‘bugs’ that have apparently littered the game whilst being compiled for stock hardware. We were told that development and testing of the title would pick up pace back in February of 2016 and we had another update in July of 2016 where the tweaking of performance was taking place.
Now, we know here at Dreamcast Today that these developers have their own lives – this isn’t their primary job and much that same can probably be applied for the publishing side of GOAT but SlaVe can almost certainly fall into the category that seems increasing apparent in the Dreamcast scene – the bolt is always shot too early, too many developers / publishers are jumping the gun, announcing titles for the console when they are in no way, shape or form ready to be shown, let alone for pre-orders opening for the game. Loosen’s updates, albeit reassuring – tell us nothing apart from what we know already – the game has bugs, we don’t know when it’s coming and everything seems to have an air of smoke screening.
We have no doubt that SlaVe is coming and the developers and publisher are no doubt working hard on these ‘crippling bugs’ that are plighting SlaVe’s development – we STILL don’t know when it’s coming, it could be next week, it could be next year but what we know for sure is, it’s hideously late and it isn’t on.